filter shader
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@@ -15,12 +15,12 @@ const params = {
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};
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gui.add(params, "fps", 0.1, 60);
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gui.add(params, "zoom", 0.001, 0.5);
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gui.add(params, "backgroundTicks", 1, 240).step(1);
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gui.add(params, "backgroundTicks", 1, 600).step(1);
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const textFolder = gui.addFolder("Text");
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textFolder.add(params, "textSpread", 0, 200);
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textFolder.add(params, "maxSpawns", 1, 20).step(1);
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textFolder.add(params, "textAlpha", 0, 255).step(1);
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textFolder.add(params, "textTicks", 1, 240).step(1);
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textFolder.add(params, "textTicks", 1, 600).step(1);
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gui.onChange((e) => {
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socket.emit("paramUpdate", { key: e.property, value: e.value });
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