tile rendering working in origin (0,0) top left

This commit is contained in:
glazenbol
2026-03-26 02:41:16 +01:00
parent 63eaac39bf
commit ea052ce151
4 changed files with 47 additions and 20 deletions
+1
View File
@@ -1,5 +1,6 @@
#version 300 es
precision highp float;
precision highp sampler2DArray;
in vec2 vTexCoord;
out vec4 fragColor;