Files
noise-fields/frontend/js/sketch.js
T
2026-03-23 03:54:26 +01:00

205 lines
5.5 KiB
JavaScript

import p5 from "p5";
import io from "socket.io-client";
import UPNG from "upng-js";
const socket = io("http://localhost:3000");
const params = {
fps: 60,
zoom: 0.01,
backgroundTicks: 60,
textSpread: 0,
maxSpawns: 1,
textAlpha: 0.0,
textTicks: 1,
};
socket.on("paramUpdate", ({ key, value }) => {
params[key] = value;
console.log(`Updated param ${key} to ${value}`);
});
let cw = 1;
let ch = 1;
const poem =
"everybody is pretty ugly \
lover \
you are my mirror \
I can't judge this \
predicament \
autism alienation and sitting beach \
this depression's a symptom but it's disease too \
spaces \
interiors in city reach peach intention lover drag sleepless depth fear dirt lone";
const realText = poem.split(" ").filter((t) => t.length > 0);
const sketch = (p) => {
let sobel;
const imageW = 20384,
imageH = 28064;
const tileW = 8192;
const tileH = 8192;
const tileCols = Math.ceil(imageW / tileW);
const tileRows = Math.ceil(imageH / tileH);
const tileCount = tileCols * tileRows;
const tiles = [];
const tileTextures = [];
let gl;
let texArray;
let shaderProgram;
p.setup = async () => {
p.createCanvas(p.windowWidth, p.windowHeight, p.WEBGL);
// Check for correct webgl version
gl = p._renderer.GL;
if (!(gl instanceof WebGL2RenderingContext)) {
console.error("WebGL2 required!");
} else {
console.log("WebGL2 supported!");
}
// Create texture array
texArray = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D_ARRAY, texArray);
// Allocate texture storage
gl.texStorage3D(gl.TEXTURE_2D_ARRAY, 1, gl.R8, tileW, tileH, tileCount);
const promises = [];
let n_downloaded = 0;
for (let row = 0; row < tileRows; row++) {
for (let column = 0; column < tileCols; column++) {
const x = column * tileW;
const y = row * tileH;
const w = Math.min(tileW, imageW - x);
const h = Math.min(tileH, imageH - y);
promises.push(
fetch(`assets/img/tiles/tile_x${x}_y${y}_w${w}_h${h}.png`)
.then((res) => res.arrayBuffer())
.then((buffer) => {
const img = UPNG.decode(buffer);
console.log(
`img.data.length: ${img.data.length}, img.width: ${img.width}, img.height: ${img.height}`,
);
const i = row * tileCols + column;
gl.texSubImage3D(
gl.TEXTURE_2D_ARRAY,
0,
0,
0,
i,
img.width,
img.height,
1,
gl.RED,
gl.UNSIGNED_BYTE,
img.data,
);
n_downloaded++;
console.log(
`Downloaded ${n_downloaded} / ${tileCount} (${Math.round((n_downloaded / tileCount) * 100)}%) tiles`,
);
}),
);
}
}
await Promise.all(promises);
gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
shaderProgram = p.loadShader("shader/shader.vert", "shader/shader.frag");
// const shaderFile = await fetch("shader/sobel.frag");
// const shaderText = await shaderFile.text();
// sobel = p.createFilterShader(shaderText);
// const stream = c.elt.captureStream(60);
};
let bgTick = 0;
let textTick = 0;
let sx, sy;
let word, bounds;
p.draw = () => {
p.background(220);
// update scale
p.setFrameRate(params.fps);
bgTick %= params.backgroundTicks;
if (bgTick++ == 0) {
cw = Math.floor(bg.width * params.zoom);
ch = Math.floor(bg.height * params.zoom);
sx = Math.random(0) * (bg.width - cw);
sy = Math.random(0) * (bg.height - ch);
}
textTick %= params.textTicks;
if (textTick++ == 0) {
(word, (bounds = nextText()));
}
p.image(bg, 0, 0, p.windowWidth, p.windowHeight, sx, sy, cw, ch);
if (word && bounds) drawText(word, bounds);
sobel.setUniform("pulse", 0.5);
p.filter(sobel);
};
function nextText() {
for (let i = 0; i < Math.random() * params.maxSpawns; i++) {
const word = realText[Math.floor(Math.random() * realText.length)];
const wx =
p.windowWidth / 2 -
p.textWidth(word) / 2 +
p.random(-params.textSpread, params.textSpread);
const wy =
p.windowHeight / 2 -
p.textAscent() / 2 +
p.random(-params.textSpread, params.textSpread);
const bounds = p.textBounds(word, wx, wy);
return { word, bounds };
}
}
function drawText(word, bounds) {
const whitespace = 2;
p.stroke(0, 0, 0, params.textAlpha);
p.fill(255, 255, 255, params.textAlpha);
p.rect(
bounds.x - whitespace,
bounds.y - whitespace,
bounds.w + 2 * whitespace,
bounds.h + 2 * whitespace,
);
p.noStroke();
p.fill(0, 0, 0, params.textAlpha);
p.text(word, bounds.x, bounds.y + p.textAscent());
}
function drawTiles(x, y, width, height) {
p.ortho(x, x + width, y, y + height);
for (
let row = Math.floor(y / tileW);
row <= Math.floor((y + height) / tileW);
row++
) {
for (
let col = Math.floor(x / tileW);
col <= Math.floor((x + width) / tileW);
col++
) {
p.image(tiles[row * tileCols + col], col * tileW, row * tileH);
}
}
}
};
new p5(sketch);